![]() ![]() The only exception is explorable dungeons that can only be directly engaged with a single party/stack. The new Marauder system looks interesting in AoW4, but we'll have to see how well it scales.Īs long as there are allied units(even a single scout) adjacent to battles(the hexes surrounding the _attacked_ hex), all allied players will participate in battle. ![]() This isn't an official game mode(I wish it was), but scaling in Planetfall did make it an interesting option if you set marauders, dwellings, and invasions to maximum hostility at a slower game speed. ![]() "Allied Victory" is a game setting that allows players on the same team or alliance to win together once all other players(ai or human) are defeated/a victory condition is achieved.Ĭonversely, if you want to do a coop survival game against a super hostile world without enemy 'players', you'll need to disable allied victory if you want to be allied with your coop partner(s). ![]()
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